Many applications in computer graphics and geometry processing rely on the ability to
locally orient 2D and 3D entities on a surface, or inside a volume, such as the sinusoidal
kernels in Gabor noise, the color and geometry textures in pattern synthesis, and the
finite elements in remeshing. In these...
Design and control of vector fields is critical for many visualization and graphics tasks such as vector field visualization, fluid simulation, and texture synthesis. The fundamental qualitative structures associated with vector fields are fixed points, periodic orbits, and separatrices. In this paper we provide a new technique that allows for...
Analysis, visualization, and design of vector fields on surfaces have a wide variety of major applications in both scientific visualization and computer graphics. On the one hand, analysis and visualization of vector fields provide critical insights to the flow data produced from simulation or experiments of various engineering processes. On...