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Browsing by Subject "Computer war games -- Computer programs"

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Browsing by Subject "Computer war games -- Computer programs"

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  • King, Brian D. (Brian David) (2012-06-12)
    We consider the problem of strategic adversarial planning in a Real-Time Strategy (RTS) game. Strategic adversarial planning is the generation of a network of high-level tasks to satisfy goals while anticipating an adver ...
  • Balla, Radha-Krishna (2009-02-26)
    We consider the problem of tactical assault planning in real-time strategy games where a team of friendly agents must launch an assault on an enemy. This problem offers many challenges including a highly dynamic and unce ...

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