Fluid simulation is an interesting research problem with a wide range of applications including mechanical engineering, special effects in movies and games, and scientific simulation. Due to the complex nature of typical fluid flow equations, there are circumstances where a full volumetric fluid simulation may not be necessary to generate...
N-ary relationships, which relate N entities where N is not necessarily two, are omnipresent in real life. In this thesis, we develop a visualization technique for N-ary relationships.
First, we propose a visual metaphor that utilizes vertices and polygons to represent entities and N-ary relationships. Based on this visual metaphor,...
Many applications in computer graphics and geometry processing rely on the ability to
locally orient 2D and 3D entities on a surface, or inside a volume, such as the sinusoidal
kernels in Gabor noise, the color and geometry textures in pattern synthesis, and the
finite elements in remeshing. In these...