We believe concreteness, direct manipulation and responsiveness in a visual programming language increase its usefulness. However, these characteristics present a challenge in generalizing programs for reuse, especially when concrete examples are used as one way of achieving concreteness. In this thesis, we present a technique to solve this problem by...
We believe concreteness, direct manipulation and responsiveness in a visual programming language increase its usefulness. However, these characteristics present a challenge in generalizing programs for reuse, especially when concrete examples are used as one way of achieving concreteness. In this paper, we present a technique to solve this problem by...
Several problems with user interface design and implementation have been identified: (1) user interfaces are difficult and time-consuming to design and implement; (2) most user interface management systems (UIMS) are themselves difficult to use by a programmer; (3) UIMS's have not been integrated with other tools that support structured design,...
A weakness of many interactive visual programming languages (VPLs) is their static representations. Lack of an adequate static representation places a heavy cognitive burden on a VPL's programmers, because they must remember potentially long dynamic sequences of screen displays in order to understand a previously-written program. However, although this problem...
Oregon Speedcode Universe (OSU) is a software development environment for design, implementation, and maintenance of large soft.ware systems. Designed to be highly visual, OSU combines traditional structured analysis techniques found in most CASE tools with advanced graphical user interface management systems (UIMS) found on most contemporary workstations. This paper describes...
Oregon Speedcode Universe (OSU) is a software development system employing on-screen editing of standard graphical user interface objects, prototyping, program generation, and automatic analysis tools which are typically used to accelerate the production of running applications. A programmer uses OSU to design and implement all user interface objects such as...
Despite years of research into human computer interaction (HCI), the environments programmers must use for problem-solving today—with separate modes and tools for writing, compiling, testing, visualizing, and debugging— derive their basic structure from historical accident, and take little advantage of HCI research into the cognitive issues of programming. Neglecting these...
Although researchers have begun to explicitly support end-user programmers' debugging by providing information to help them find bugs, there is little research addressing the right content to communicate to these users. The specific semantic content of these debugging communications matters because, if the users are not actually seeking the information...