Design of 2D Time-Varying Vector Fields Public Deposited

http://ir.library.oregonstate.edu/concern/defaults/d791sh486

This is the author's peer-reviewed final manuscript, as accepted by the publisher. The published article is copyrighted by IEEE-Institute of Electrical and Electronics Engineers and can be found at:  http://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=2945.

Descriptions

Attribute NameValues
Creator
Abstract or Summary
  • Design of time-varying vector fields, i.e., vector fields that can change over time, has a wide variety of important applications in computer graphics. Existing vector field design techniques do not address time-varying vector fields. In this paper, we present a framework for the design of time-varying vector fields, both for planar domains as well as manifold surfaces. Our system supports the creation and modification of various time-varying vector fields with desired spatial and temporal characteristics through several design metaphors, including streamlines, pathlines, singularity paths, and bifurcations. These design metaphors are integrated into an element-based design to generate the time-varying vector fields via a sequence of basis field summations or spatial constrained optimizations at the sampled times. The key frame design and field deformation are also introduced to support other user design scenarios. Accordingly, a spatial-temporal constrained optimization and the time-varying transformation are employed to generate the desired fields for these two design scenarios, respectively.We apply the time-varying vector fields generated using our design system to a number of important computer graphics applications that require controllable dynamic effects, such as evolving surface appearance, dynamic scene design, steerable crowd movement, and painterly animation. Many of these are difficult or impossible to achieve via prior simulation-based methods. In these applications, the time-varying vector fields have been applied as either orientation fields or advection fields to control the instantaneous appearance or evolving trajectories of the dynamic effects.
Resource Type
DOI
Date Available
Date Issued
Citation
  • Chen, G., Kwatra, V., Wei, L., Hansen, C. D., & Zhang, E. (2012). Design of 2D time-varying vector fields. IEEE Transactions on Visualization and Computer Graphics, 18(10) 1717-1730. doi: 10.1109/TVCG.2011.290
Series
Keyword
Rights Statement
Funding Statement (additional comments about funding)
Publisher
Peer Reviewed
Language
Replaces
Additional Information
  • description.provenance : Submitted by Deanne Bruner (deanne.bruner@oregonstate.edu) on 2013-02-16T00:01:45Z No. of bitstreams: 1 ZhangEugeneElectricalEngineeringComputerScienceDesign2DTime.pdf: 7718928 bytes, checksum: a11c5fd84220415cdc1cd79c8cc8fc86 (MD5)
  • description.provenance : Approved for entry into archive by Deanne Bruner(deanne.bruner@oregonstate.edu) on 2013-02-16T00:02:23Z (GMT) No. of bitstreams: 1 ZhangEugeneElectricalEngineeringComputerScienceDesign2DTime.pdf: 7718928 bytes, checksum: a11c5fd84220415cdc1cd79c8cc8fc86 (MD5)
  • description.provenance : Made available in DSpace on 2013-02-16T00:02:23Z (GMT). No. of bitstreams: 1 ZhangEugeneElectricalEngineeringComputerScienceDesign2DTime.pdf: 7718928 bytes, checksum: a11c5fd84220415cdc1cd79c8cc8fc86 (MD5) Previous issue date: 2012-10

Relationships

In Administrative Set:
Last modified: 07/18/2017

Downloadable Content

Download PDF
Citations:

EndNote | Zotero | Mendeley

Items