Graduate Project
 

Interactive Methods for Authoring Behaviors of Multiple Agents

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https://ir.library.oregonstate.edu/concern/graduate_projects/765371353

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  • Virtual environments and simulations are being used increasingly to both visualize and understand data as well as to create scenarios for training and analysis purposes. In this paper, we are interested in the use of simulation and visualization of interactive virtual agents to create realistic motions for training scenarios. We explore the creation of animated scenarios for domains with complex spatial and temporal interactions to prepare or train for real possible events. Although, we are specifically studying 2D interactions exhibited in the game of American Football, the concepts and methods adopted can be extended to various fields involving spatial and temporal interactions. We present an approach for the coach to author various spatial and temporal actions by allowing him to interactively author plans, modifications, and corrections for the players’ (agents’) behaviors.
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