Derivative-Based Relief Mapping Public Deposited

http://ir.library.oregonstate.edu/concern/graduate_projects/ff365539k

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  • This project presents a new, and more versatile, method for performing Relief Mapping (also known as Parallax Occlusion Mapping), utilizing rates of change in texture coordinates across a polygon surface to calculate the texture sampling offsets used in the ray-tracing portion of the Relief Mapping algorithm. This new technique relies solely upon the texture-coordinates, vertex-coordinates, and a depth-map texture, allowing Relief Mapping to be utilized on complex meshes without the need for additional per-polygon information such as texture-aligned tangents or normal maps.
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  • description.provenance : Submitted by Sue Kunda (sue.kunda@oregonstate.edu) on 2012-10-22T20:04:24Z No. of bitstreams: 1 Michael Tichenor Project Report.pdf: 6944533 bytes, checksum: 9052811fb1a60edf31849e3029848c7e (MD5)
  • description.provenance : Approved for entry into archive by Sue Kunda(sue.kunda@oregonstate.edu) on 2012-10-22T20:04:44Z (GMT) No. of bitstreams: 1 Michael Tichenor Project Report.pdf: 6944533 bytes, checksum: 9052811fb1a60edf31849e3029848c7e (MD5)
  • description.provenance : Made available in DSpace on 2012-10-22T20:04:45Z (GMT). No. of bitstreams: 1 Michael Tichenor Project Report.pdf: 6944533 bytes, checksum: 9052811fb1a60edf31849e3029848c7e (MD5) Previous issue date: 2012-10-29

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Last modified: 07/05/2017

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