Graduate Project
 

Derivative-based relief mapping

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https://ir.library.oregonstate.edu/concern/graduate_projects/ff365539k

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  • This project presents a new, and more versatile, method for performing Relief Mapping (also known as Parallax Occlusion Mapping), utilizing rates of change in texture coordinates across a polygon surface to calculate the texture sampling offsets used in the ray-tracing portion of the Relief Mapping algorithm. This new technique relies solely upon the texture-coordinates, vertex-coordinates, and a depth-map texture, allowing Relief Mapping to be utilized on complex meshes without the need for additional per-polygon information such as texture-aligned tangents or normal maps.
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