Functional programming is concerned with referential transparency, that is, given a certain function and its parameter, that the result will always be the same. However, it seems that this is violated in applications involving uncertainty, such as rolling a dice. This thesis defines the background of probabilistic programming and domain-specific...
Protein secondary structure prediction plays a pivotal role in predicting protein folding in three-dimensions. Its task is to assign each residue one of the three secondary structure classes helix, strand, or random coil. This is an instance of the problem of sequential supervised learning in machine learning. This thesis describes...
Popular applications such as P2P file sharing, multiplayer gaming, videoconferencing, etc. rely on the efficiency of content distribution from a single source to multiple receivers. Most users of these applications are on the widely prevalent source constraint networks such as the Digital Subscriber Line (DSL) and wireless networks. Overlay multicast...
As broadband Internet becomes widely available, Peer-to-Peer (P2P) applications over the Internet are becoming increasingly popular. Such an example is a video multicast application in which, one source streams a video to a large number of destination nodes through an overlay multicast tree consisting of peers.
These overlay multicast-based applications,...
This thesis describes the implementation of an interface for querying established correspondences between anatomical structures across species. I was the main developer of this query engine, called the Comparative Anatomy Information System. My work involved developing methods to query the knowledge base, perform the specified comparison, display the anatomical hierarchies...
The high cost of manually producing background characters creates a demand for a
way to automatically generate plausible behaviors. These background extras need to
behave in a manner that is believable such that they do not distract the focus of the
audience from the primary action occurring in the scene....
This thesis presents a domain specific visual language designed to allow coaches to create content that exhibits the complex 2D interactions observed in the game of American football. Coaches can visually program the content by using symbols and drawing primitives similar to those that they currently use to design static...
The thesis focuses on model-based approximation methods for reinforcement
learning with large scale applications such as combinatorial optimization problems.
First, the thesis proposes two new model-based methods to stablize the
value–function approximation for reinforcement learning. The first one is the
BFBP algorithm, a batch-like reinforcement learning process which iterates between...
We present an approach for generating a character’s response in anticipation of an impending impact. Protective anticipatory movement is built upon several simple actions that have been identified as response mechanisms in monkeys and in humans. These actions are parameterized by a model of the interaction based on the approaching...
Traditional application of Voronoi diagrams for space partitioning creates Voronoi regions, with areas determined by the generators’ relative locations and weights. Especially in the area of information space (re)construction, however, there is a need for inverse solutions; i.e., finding weights that result in regions with predefined areas. In this thesis,...