Rapid Prototyping is a technique that has been created to alleviate some of the problems inherent in the traditional approach to software development. Various prototyping techniques currently employed are presented. The user interface aspect of system design is studied and where the benefit of prototyping user interfaces lies is shown....
An active-object user interface system (AOUIS) is a user interface system implemented as an active object system (AOS). An AOS is a transition-based object-oriented system suitable for the design of various concurrent systems. In an AOUIS, user interface objects, which are sometimes called "widgets", are represented as active user interface...
Oregon Speedcode Universe (OSU) is a software development system employing on-screen editing of standard graphical user interface objects, prototyping, program generation, and automatic analysis tools which are typically used to accelerate the production of running applications. A programmer uses OSU to design and implement all user interface objects such as...
The potential for machine learning systems to improve via a mutually beneficial exchange of information with users has yet to be explored in much detail. Previously, we found that users were willing to provide a generous amount of rich feedback to machine learning systems, and that the types of some...
Streaming media and interactive television viewing experiences are becoming more commonplace with the introduction of services such as Netflix Streaming, the Apple TV, and Google TV aided by the increase adoption of broadband internet. As these services make their way into the living room, and developers struggle to accommodate more...
A Graphic User Interface is developed to determine the existence of a
particular sequence of piano notes within a monophonic sound waveform.
Such waveforms are recorded within the Graphic User Interface and then
passed to the monophonic analysis engine. The first phase of analysis segments
the PCM sound data to...
The general problem of application development of interactive GUI applications has been addressed by toolkits, libraries, user interface management systems, and more recently domain-specific application frameworks. However, the most sophisticated solution offered by frameworks still lacks a number of features which are addressed by this research: 1) limited functionality --...
Cultural differences between designers and users is an important aspect to consider when designing products for other countries. However, many prominent authors in the human factors engineering field have failed to specifically address how to identify and utilize cultural differences in user interface (UI) design. This research evaluated if design...
A user interface for a modelling language called HELM was designed and implemented on the Macintosh. HELM is a modelling language for specifying a linear programming model. The user interface is called Model Maker and it is part of the whole user interface; it contains a graphical editor for specifying...
This research paper is limited to the User Interface of the modeling language of HELM (Hierarchical Environment for Linear Modeling). In attempt to better describe the user interface for HELM, some examples and portions of Carol Brown's report are included for ease of reading and a brief overview of the...