Graduate Thesis Or Dissertation
 

GPU-Based Fluid-Structure Interaction using Immersed Boundary Methods

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https://ir.library.oregonstate.edu/concern/graduate_thesis_or_dissertations/gb19f9157

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  • Engineering applications often require fast, accurate solutions of fluid flow around freely moving bodies. The massive parallelism enabled by graphics processing unit (GPU) architecture enables high performance, offering a promising alternative to traditional solver acceleration via multicore central processing units (CPU). However, fully harnessing GPU parallelism requires specialized algorithms and computing strategies. This work modifies direct-forcing immersed boundary methods to model fluid-structure interaction and investigates this behavior on GPUs. I performed solver verification using lid-driven cavity flow, impulsively started flow over a cylinder, flow over a forced oscillating cylinder and vortex-induced vibration.
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