Honors College Thesis

 

The Research and Development of a Multi-Resolution Geometry Modeler Public Deposited

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https://ir.library.oregonstate.edu/concern/honors_college_theses/gh93h131n

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  • With each generation of technology, computers become even more capable of rendering objects with an ever increasing number of polygons. As a result, the desire to add more details to a 3D model increases as well. Among the many tools provided by computer graphics software that an artist has at their disposal for adding detail to a 3D mesh is subdivision. Subdivision is the concept of subdividing one polygon into several more polygons, the consequence being that there are more data points on the mesh for the artist to manipulate. Computer graphics programs tend to use subdivision on whole areas of a mesh rather than single faces. This thesis will discuss the process and development of creating a program capable of subdividing individual faces on a given mesh, the idea being that the artist is in control of where they choose to subdivide in order to add more details to their 3D model. The goal of the project is to implement a software prototype that would make it easier for a user to efficiently manipulate mesh points and add details through subdivision. Essentially, a skilled artist could utilize the program to create something very complex out of something very simple.
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